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It’s cheap enough it’s not enough to fund development of Final Cut but also not enough money to bother spending time on it. Find it odd personally, just offering them free to keep hardware makes more sense than trying to push a tiny subscription revenue number.

> It’s cheap enough it’s not enough to fund development of Final Cut but also not enough money to bother spending time on it. Find it odd personally, just offering them free to keep hardware makes more sense than trying to push a tiny subscription revenue number.

Apple doesn't work that way.

Unlike almost all other tech companies that are organized by divisions, Apple uses a functional organizational structure.

So all of the software teams are under one head of software; there's no senior vp of the Final Cut division, for example.

For accounting purposes, all software is lumped together.

Apple made $391 billion in revenue last fiscal year; when you're making that kind of money, you can afford to do things for reasons other than the amount of money you could make.

Whatever revenue Final Cut generates isn't required to fund the Final Cut team.


$129/year is surely better than $300 once, 15 years ago. Though I'm guessing not offering it for free is to keep it distinct from iMovie and to maintain some semblance of "Pro"-ness (which I'm gathering is up for debate either way.. the last time I did any actual video editing it was on Final Cut Pro 5 so I'm out of the loop)

It's the problem that the whole industry is facing - the current generation of hardware is sufficient that hardware refreshes will continue to decline, and companies that want to keep milking us for money regularly need to find a new way to do it.

> the current generation of hardware is sufficient that hardware refreshes will continue to decline

If anything, Apple is refreshing their hardware much faster now compared to the Intel days. There's literally a new MacBook Pro and MacBook Air every year. And of course there are 3-4 new iPhones every year.


By declining hardware refreshes, I meant on the consumer side, not the producer side.

Sufficient for whom? At my job they’re still refreshing workstations regularly. They buy and churn hardware on a regular basis.

Not quite “buying on release week” basis but some % of employees always getting new hardware at max specs in the design org

Makes even engineering jealous sometimes


I hate subscriptions as much as the next person but how would you pay for continued development of software? Do you say a person can continue to run version X forever but if they want a new version they pay for it?

> Do you say a person can continue to run version X forever but if they want a new version they pay for it?

I'm not particularly interested in sustaining the financial growth of software companies. I did that for years and I'm done.

But, what you suggest is literally what the software industry did for decades before subscriptions became the norm.


As if they really have a choice though. Competing would be a billion dollar Apple Maps scenario.

Tried Linux (Omachy) recently and the mouse pointer drops frames or chokes movement under load. Just can't use an OS that does that full stop.

I wouldn't call Omarchy "mainstream". Yes it's very popular among developers but that's about it and under the hood it uses some pretty non-mainstream components like Hyplrand WM.

I would argue the OS closest to "mainstream Linux" is Ubuntu or Fedora with Gnome DE. Gnome has many many faults but it's probably the closest DE you're going to get to what Windows and MacOS have.


I'll give one of the more mainstream ones a try when I have a free afternoon, frustrating thing was it wasn't underpowered at all this was with a RTX3090 so very concerning investing in that, perhaps wrongly assumed Wayland etc would have been a similar feel to Mac Quartz Composer fluidity by now.

it does but you need various config tweaks

Oh God you fell for the hype and used DHH's juiced up distro. I encourage you to try a properly maintained distro e.g. Ubuntu, Fedora, or Leap instead of a racist narcissist's hobby project.

It's not, it's just increasingly badly made. Started creeping in the release before Sequoia

I know most wont care but to me the biggest red flag was when they changed the cursor stem to be like the windows cursor stem, it's angled geometrically correct but when you actually stare at it then it looks wonky and wrong. It's one of those things an amateur designer would assume is correct because theoretically it is but a talented designer knows the angle has to be off to feel correct.

It looks wrong because it isn't symmetrical. If you go into System Settings -> Accessibility -> Display increase your pointer size, screenshot it, and rotate it, you can see that it's not symmetrical. It looks wonky because it is wonky.

> Omarchy

Had high hopes for it but in my testing the mouse cursor chokes and drops frames/precision under load which I just can’t deal with.


> being told web assembly helps some parts of Figma run faster feels like a big let down.

Not really when tools like Figma were not really possible before it


What was preventing the development of Figma before Wasm?

For developing brand new code, I don't think there's anything fundamentally impossible without Wasm, except SIMD.


Performance. JS can be as fast as wasm, but generally isn't on huge, complex applications. Wasm was designed for things like Unity games, Adobe Photoshop, and Figma - that is why they all use it. Benchmarks on such applications usually show a 2x speedup for wasm, and much faster startup (by avoiding JS tiering).

Also, the ability to recompile existing code to wasm is often important. Unity or Photoshop could, in theory, write a new codebase for the Web, but recompiling their existing applications is much more appealing, and it also reuses all their existing performance work there.


Yet Figma like tools do exist without Wasm.

It looks like this works without a phone now I'm reading more into it, when I saw the announcement on social media I assumed it would just be a brick that can signal to or be tracked by a phone which is far less interesting.

Good to see a move away from trying to bring a tablet/phone into this kind of play.


Yes, they made this explicit in the "fact sheet"

>... LEGO SMART Bricks can talk to each other directly - no app, central hub, or external controller required.


Silverfish are one of the few insects grosser than any spider, even the way they scuttle is revolting.

I'm more offended by the fact that they eat books and bookbinding glue.

They paralyze them and wrap them up till they want to eat them which can be days later.

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