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> "You can make a low end VR headset out of a $100 smartphone and a $5 plastic box"

Have you ever tried that? Smart phones as VR are extremely disorientating and the latency of the gyro makes it unusable.

I've got an Oculus Quest and it's amazing how well it works using the 4 camera vision-system instead of a gyro.

What they were demonstrating in the meta-verse was facial-tracking attached to VR headsets, which is super expensive experimental technology which is not going to be commercially available for quite some time.



I agree other than facial tracking being super expensive or not commercially available, because you can get it right now[1].

[1] https://www.vive.com/us/accessory/facial-tracker/ & https://www.hp.com/us-en/vr/reverb-g2-vr-headset-omnicept-ed...


Woah that's cool, I stand corrected. It's interesting they would demonstrate that as cutting edge research in the metaverse keynote then.


Not instead of a gyro, Quest still uses gyro and accelerometer compensated with camera SLAM.


True, yes I meant instead of purely gyro orientation.




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