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Nice work. I was just looking at that other Lua game engine outlined in that post about simple coding. The first thing I wondered was how to handle resolution. It wasn’t clear to me in the docs for that older game engine. It’s one of the early things you mention in your docs. I think I’ll give this a try.

I have never created a game but I built a hobby slot machine cabinet and I need to build the game. The attached TV is 1080P turned in portrait mode. I’ve hidden a raspberry pi in the cabinet but I could use anything.



I didn't build Tiny for performance, I'm afraid that you might get poor performance. But you can give it a try!




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